05 lip 2011, 20:00
oto zawartość mojego awpmoda
[AW7Game.AW7Mutator]
;BatchReplaceList=(OldClassNames="PistolPickup",NewClassNames="AWPModInventory.GlockPickup")
;BatchReplaceList=(OldClassNames="PistolWeapon",NewClassNames="AWPModInventory.GlockWeapon")
;BatchReplaceList=(OldClassNames="MaDSPistolWeapon",NewClassNames="AWPModInventory.LaserWeapon")
;BatchReplaceList=(OldClassNames="MaDSMPWeapon",NewClassNames="AWPModInventory.M16Weapon")
BatchReplaceList=(OldClassNames="BatonPickup",NewClassNames="riotmod.tonfapickup")
BatchReplaceList=(OldClassNames="BatonWeapon",NewClassNames="riotmod.tonfaweapon")
BatchReplaceList=(OldClassnames="BatonAttachment",NewClassnames="riotmod.tonfaattachment")
[AW7Game.AW7Chameleon]
CUSTOM_SKIN_RATIO=20;%
CustomSkins=MySkins.FW__000__Fem_LS_Skirt
CustomSkins=MySkins.FW__001__Fem_LS_Skirt
CustomSkins=MySkins.FW__002__Fem_LS_Skirt
CustomSkins=MySkins.FW__003__Fem_LS_Skirt
CustomSkins=MySkins.FW__004__Fem_LS_Skirt
CustomSkins=MySkins.FW__005__Fem_LS_Skirt
CustomSkins=MySkins.FW__006__Fem_LS_Skirt
CustomSkins=MySkins.FW__007__Fem_LS_Skirt
CustomSkins=MySkins.FW__008__Fem_LS_Skirt
CustomSkins=MySkins.FW__009__Fem_LS_Skirt
CustomSkins=MySkins.FW__010__Fem_LS_Skirt
CustomSkins=MySkins.FW__011__Fem_LS_Pants
CustomSkins=MySkins.MB__012__Avg_M_SS_Pants
CustomSkins=MySkins.MM__013__Avg_M_SS_Pants
CustomSkins=MySkins.MM__014__Avg_M_SS_Pants
CustomSkins=MySkins.MM__015__Avg_M_SS_Shorts
CustomSkins=MySkins.MW__016__Avg_M_SS_Shorts
CustomSkins=MySkins.MW__017__Avg_M_SS_Shorts
CustomSkins=MySkins.MW__018__Avg_M_SS_Pants
CustomSkins=MySkins.MW__019__Avg_M_SS_Shorts
CustomSkins=MySkins.MW__020__Avg_M_Jacket_Pants
CustomSkins=MySkins.FW__021__Fem_LS_Skirt
[AWPModInventory.PropLauncherWeapon]
PropClasses=Class'AW7ATFAgent'
PropClasses=Class'AW7BandMembers'
PropClasses=Class'AW7BankRobber'
PropClasses=Class'AW7BookProtestors'
PropClasses=Class'AW7Bums'
PropClasses=Class'AW7Bystanders'
PropClasses=Class'AW7CopBlack'
PropClasses=Class'AW7CopBlue'
PropClasses=Class'AW7CopBrown'
PropClasses=Class'AW7DoghousePawn'
PropClasses=Class'AW7Fanatics'
PropClasses=Class'AW7GangMembers'
PropClasses=Class'AW7Gary'
PropClasses=Class'AW7GaryPygmy'
PropClasses=Class'AW7Gimp_AMW'
PropClasses=Class'AW7InvisiGuard'
PropClasses=Class'AW7JunkyardGuy'
PropClasses=Class'AW7Krotchy'
PropClasses=Class'AW7Kumquat'
PropClasses=Class'AW7Lame'
PropClasses=Class'AW7Librarian_AFW'
PropClasses=Class'AW7MallWorkers'
PropClasses=Class'AW7MeatProtestors'
PropClasses=Class'AW7Military'
PropClasses=Class'AW7Nurses'
PropClasses=Class'AW7ParcelWorkers'
PropClasses=Class'AW7PhraudHogslop'
PropClasses=Class'AW7PostalDude'
PropClasses=Class'AW7Priest_AMW'
PropClasses=Class'AW7PublisherGuard'
PropClasses=Class'AW7Rednecks'
PropClasses=Class'AW7RWSBryan'
PropClasses=Class'AW7RWSGeoff'
PropClasses=Class'AW7RWSJosh'
PropClasses=Class'AW7RWSMike'
PropClasses=Class'AW7RWSMikeJ'
PropClasses=Class'AW7RWSNathan'
PropClasses=Class'AW7RWSProtestors'
PropClasses=Class'AW7RWSSteve'
PropClasses=Class'AW7RWSTimb'
PropClasses=Class'AW7RWSVince'
PropClasses=Class'AW7ScaredGary'
PropClasses=Class'AW7Scientist'
PropClasses=Class'AW7Shopkeeper_AMH'
PropClasses=Class'AW7Slaughterers'
PropClasses=Class'AW7SuperFanatics'
PropClasses=Class'AW7SWAT'
PropClasses=Class'AW7UncleDave'
PropClasses=Class'AW7Zealot'
PropClasses=Class'AW7Zombie'
PropClasses=Class'AW7ZombieCharger'
PropClasses=Class'AW7ZombieNoCharge'
PropClasses=Class'AW7ZombieNoSpit'
PropClasses=Class'AW7ZombieRandom'
PropClasses=Class'AW7ZombieSpitter'
PropClasses=Class'Kamek'
PropClasses=Class'ReaperX'
PropClasses=Class'AWCatPawn'
PropClasses=Class'AWCowBossPawn'
PropClasses=Class'AWCowPawn'
PropClasses=Class'AWDogPawn'
PropClasses=Class'AWElephantPawn'
PropClasses=Class'BurnCatPawn'
PropClasses=Class'MadCowPawn'
PropClasses=Class'BombProjectile'
PropClasses=Class'RPG7Projectile'
PropClasses=Class'StunGrenadeProjectile'
PropClasses=Class'CarExplodable'
PropClasses=Class'Gurney'
PropClasses=Class'RoadRoller'
PropClasses=Class'KatanaProjectile'
PropClasses=Class'MaDSyringeProjectile'
[AW7Game.AWPModCheatManager]
;== SWEET ==
AddInv=AWPModInventory.PropLauncherWeapon
AddInv=DarkPS.LAWM72Weapon
AddInv=DarkPS.KrinkovWeapon
AddInv=DarkPS.JaguarInv
AddInv=DarkPS.GreenKevlarInv
AddInv=DarkPS.DG05GrenadeWeapon
AddInv=DarkPS.df91Weapon
AddInv=DarkPS.M4A1OpticWeapon
AddInv=DarkPS.CrowbarWeapon
AddInv=DarkPS.M60Weapon
AddInv=DarkPS.ColtM1911Weapon
AddInv=DarkPS.BerettaOpticWeapon
AddInv=DarkPS.WinchesterWeapon
AddInv=DarkPS.mp40W​​eapon
AddInv=DarkPS.VodkaInv
AddInv=DarkPS.Tec9Weapon
AddInv=DarkPS.Tec9AkimboWeapon
AddInv=DarkPS.SWWeapon
AddInv=DarkPS.SVDWeapon
AddInv=DarkPS.StielhandgranateWeapon
AddInv=DarkPS.BananasInv
AddInv=DarkPS.StalkerKnifeWeapon
AddInv=DarkPS.MP5OpticWeapon
AddInv=DarkPS.Spas12Weapon
AddInv=DarkPS.Ak74Weapon
AddInv=DarkPS.SilentGlockWeapon
AddInv=DarkPS.SigP210AkimboWeapon
AddInv=DarkPS.Sig550Weapon
AddInv=DarkPS.RakeWeapon
AddInv=DarkPS.PizzaBoxInv
AddInv=AWPModInventory.M16Weapon
AddInv=AWPModInventory.P230Weapon
AddInv=AWPModInventory.PPKAkimboSilenceWeapon
AddInv=AWPModInventory.PPKAkimboWeapon
AddInv=AWPModInventory.PPKSilenceWeapon
AddInv=AWPModInventory.PPKWeapon
AddInv=AWPModInventory.PSG1Weapon
AddInv=AWPModInventory.MkVWeapon
AddInv=AWPModInventory.TMPWeapon
AddInv=AWPModInventory.UZIWeapon
AddInv=AWPModInventory.Vz61Weapon
;== THEWORLD ==
StartTheWorld=Sound'AWPModSounds.TheWorld'
EndTheWorld=Sound'AWPModSounds.EndTheWorld'
;== AIRMAIL ==
AirMailName=1409Xtras.MutAirMail
;== DudeChanger ==
;NewDude=(Mesh=Mesh'Characters.Avg_Dude',HeadMesh=Mesh'Heads.AvgDude',Skin=Texture'ChameleonSkins.Special.Dude',HeadSkin=Texture'ChamelHeadSkins.Special.Dude',HandsTex=Texture'MP_FPArms.LS_arms.LS_hands_dude',FootTex=Texture'ChameleonSkins.Special.Dude')
;NewDude=(Mesh=Mesh'Characters.Avg_Dude',HeadMesh=Mesh'heads.AvgMale',Skin=Shader'xMaDHeAdZTex.MaDBodys.HellsingBody',HeadSkin=Shader'xMaDHeAdZTex.MaDHeads.HellsingHead',HandsTex=Texture'xMaDHeAdZTex.MaDLegsAndHands.HellsingHandsTex',FootTex=Shader'xMaDHeAdZTex.MaDBodys.HellsingBody')
;DudeSkins=(Mesh=,HeadMesh=,Skin=,HeadSkin=,HandsTex=,FootTex=,bUseShortSleeve=True)
;DudeSkins=(Mesh=,HeadMesh=,Skin=,HeadSkin=,HandsTex=,FootTex=)
;== ALLOWBOLTON ==
;AttachMesh=(Bone="NODE_Parent",StaticMesh=StaticMesh'boltons.Burka_Mask_Sara',bAttachToHead=True)
AttachMesh=(Bone="MALE01 spine1",StaticMesh=StaticMesh'boltons.Military_Pack')
;AttachMesh=(Bone="NODE_Parent",StaticMesh=StaticMesh'xMaDHeAdZStaticsV2.MaDHellsingAttachMesh',bAttachToHead=True)
;== COSP ==
CospreClasses=Class'MultiStuff.MpDude'
CospreClasses=Class'MultiStuff.MpGary'
CospreClasses=Class'MultiStuff.MpSWAT'
;CospreClasses=class'xMaDHeAdZCharsV2.xMpAlucard'
;== MASSACRE ==
MassacreName=AW7Game.MutMassacre
[AW7Game.MutMassacre]
BystanderClass=Class'AW7Pawns.AW7Bystanders'
;BystanderClass=Class'AW7Pawns.AW7Nurses'
MinBystanders=20
MaxBystanders=40
[AW7FX.AWPModGameInfo]
ArmednList=AW7MaDInventory.MaDKatanaWeapon
ArmednList=AW7Inventory.ChainsawWeapon
ArmednList=AWPModInventory.AK47Weapon
ArmednList=AWPModInventory.AxeWeapon
ArmednList=AWPModInventory.BaliWeapon
ArmednList=AWPModInventory.BatWeapon
ArmednList=AWPModInventory.BerettaWeapon
ArmednList=AWPModInventory.CleaverWeapon
ArmednList=AWPModInventory.CrossbowWeapon
ArmednList=AWPModInventory.DrillWeapon
ArmednList=AWPModInventory.DynamiteWeapon
ArmednList=AWPModInventory.FistsWeapon
ArmednList=AWPModInventory.GlockAkimboWeapon
ArmednList=AWPModInventory.GlockWeapon
ArmednList=AWPModInventory.HammerWeapon
ArmednList=AWPModInventory.IngramWeapon
ArmednList=AWPModInventory.KnifeWeapon
ArmednList=AWPModInventory.M16Weapon
ArmednList=AWPModInventory.M79Weapon
ArmednList=AWPModInventory.MP5Weapon
ArmednList=AWPModInventory.NucklesWeapon
ArmednList=AWPModInventory.OriginalShotgunWeapon
ArmednList=AWPModInventory.DoubleBarrelWeapon
ArmednList=AWPModInventory.ShearsWeapon
ArmednList=AWPModInventory.ShortyWeapon
ArmednList=AWPModInventory.ShurikenWeapon
ArmednList=AWPModInventory.SickleWeapon
ArmednList=AWPModInventory.StynxWeapon
ArmednList=AWPModInventory.USAS12Weapon
ArmednList=AWPModInventory.WoodenBatWeapon
ArmednList=AWPModInventory.RPG7Weapon
;ArmednList=AWPModInventory.BombWeapon
;ArmednList=AWPModInventory.MusketWeapon
[AWPModInventory.Proper]
Meshes=StaticMesh'dj-protostuff.Game_NinjaGaiden'
Meshes=StaticMesh'Zo_Meshes.Compound.zo_basketballhoop'
Meshes=StaticMesh'Timb_mesh.fooo.rug'
Meshes=StaticMesh'furniture-STV.Misc.BOX-LG-SW'
Meshes=StaticMesh'Timb_mesh.fooo.tree2'
Meshes=StaticMesh'Timb_mesh.street.basketball_hoop_dawn'
Meshes=StaticMesh'Zo_Boneyard_Meshes.Sea.zo_boneyard_bship_tower'
Meshes=StaticMesh'stv-protocrap.bigass-porch-redome'
Meshes=StaticMesh'dj-protostuff.Chair_Bench_Bus'
Meshes=StaticMesh'Timb_mesh.cars.car_schoolbus'
Meshes=StaticMesh'Zo_Industry_Meshes.Other.zo_kennel'
Meshes=StaticMesh'Zo_Industry_Meshes.Other.zo_kennel_door'
Meshes=StaticMesh'Zo_Boneyard_Meshes.Sea.zo_boneyard_bshiphull'
Meshes=StaticMesh'mex_ghetto.design1.d1_FE_floorplane1'
Meshes=StaticMesh'Zo_Timber.trainyard.zo_trainyard_tower'
Meshes=StaticMesh'mex_ghetto.design1_walkwayledge1'
Meshes=StaticMesh'STV_Suburbs.fireplacez.fireplace'
Meshes=StaticMesh'Timb_mesh.jail.jail_door_static'
Meshes=StaticMesh'Zo_Highland_Meshes.church.zo_church_simpletower'
Meshes=StaticMesh'Timb_mesh.cars.car_smocklar_timb'
Meshes=StaticMesh'STV_Suburbs.windose.postalglass_4_sw'
Meshes=StaticMesh'Zo_Industry_Meshes.Asphalt.zo_asphalt_rise'
Meshes=StaticMesh'Timb_mesh.fooo.toilet'
Meshes=StaticMesh'Zo_Meshes.Compound.zo_lovebed'
Meshes=StaticMesh'p2-outdoors-SW.street.phonepole_sw'
Meshes=StaticMesh'Zo_Greenbelt_Meshes.Buildings.zo_overheadglass'
Meshes=StaticMesh'ben_mesh.Misc.bigChineseTakeoutBox_ben'
Ostatnio zmieniony 05 lip 2011, 20:04 przez
BLOOD M@DNESS, łącznie zmieniany 1 raz.