Problem with "More decals" mod from workshop.
: 21 mar 2016, 16:38
Hello. I (and many other users) have one problem with this mod. After installing and starting the game i get an error with following text:
An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.
POSTAL 2 Build Oct 7 2015 18:31:08
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1796 MHz with 1023MB RAM
Video: No Video
Level: None
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:UnClass.cpp] [Line: 857]
History: (Class Inventory.ShovelWeapon) <- UClass::Bind <- (ShovelWeapon 1031660) <- ULinkerLoad::CreateExport <- IndexToObject <- (BatonWeapon 1031660) <- ULinkerLoad::CreateExport <- ULinkerLoad::CreateImport <- IndexToObject <- (LinkerLoad Transient.LinkerLoad5 163429)) <- ULinkerLoad<<UObject <- FPropertyTag::SerializeTaggedProperty <- (Count 0) <- LoadStream <- (AutoLoads[-1]) <- UStruct::SerializeTaggedProperties <- (Class GameTypes.PreloaderEntry) <- UClass::Serialize <- (Class GameTypes.PreloaderEntry 163429==163429/577636 163324 142) <- LoadObject <- ULinker
And, it seems, creator already left this mod and will not update it. So, i think, another user (or users) can fix this crash. Or at least will explain, which reason of it.
And yes, on starting appears "warning" screen and then game crashes. It's all, what happens.
An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.
POSTAL 2 Build Oct 7 2015 18:31:08
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1796 MHz with 1023MB RAM
Video: No Video
Level: None
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:UnClass.cpp] [Line: 857]
History: (Class Inventory.ShovelWeapon) <- UClass::Bind <- (ShovelWeapon 1031660) <- ULinkerLoad::CreateExport <- IndexToObject <- (BatonWeapon 1031660) <- ULinkerLoad::CreateExport <- ULinkerLoad::CreateImport <- IndexToObject <- (LinkerLoad Transient.LinkerLoad5 163429)) <- ULinkerLoad<<UObject <- FPropertyTag::SerializeTaggedProperty <- (Count 0) <- LoadStream <- (AutoLoads[-1]) <- UStruct::SerializeTaggedProperties <- (Class GameTypes.PreloaderEntry) <- UClass::Serialize <- (Class GameTypes.PreloaderEntry 163429==163429/577636 163324 142) <- LoadObject <- ULinker
And, it seems, creator already left this mod and will not update it. So, i think, another user (or users) can fix this crash. Or at least will explain, which reason of it.
And yes, on starting appears "warning" screen and then game crashes. It's all, what happens.