a więc kiedy chcę importować static mesha do posteda pojawia mi się takie coś:
General protection fault!
History: UStaticMesh::Build <- UStaticMeshFactory::FactoryCreateText <- UFactory::StaticImportObject <- UEditorEngine::Exec_StaticMesh <- UEditorEngine::Exec <- (STATICMESH IMPORT FILE="D:\fraps\beret.ase" NAME="beret" PACKAGE="AW_Meshes" G).. <- UUnrealEdEngine::Exec <- WDlgImportStaticMesh::ImportFile <- WDlgImportStaticMesh::OnOk <- WButton::InterceptControlCommand <- WWindow::WndProc <- WWindow::StaticProc <- WWindow::WndProc <- WWindow::StaticProc <- WDialog::DoModal <- WDlgImportStaticMesh::DoModal <- WBrowserStaticMesh::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- DispatchMessage <- 00040590 273 <- MessagePump <- MainLoop
EDIT:poprawione,dzięki za uwagę.
EDIT1:już rozwiązałem to problem blendera.